The gameplay is easy to learn and hard to master, which is rewarding, but the learning curve is less than kind when playing the arcade mode. This will likely be where many players start off, and the first match does a good job of easing you into the swing of things, but from then on, you’ll be expected to hit the dojo and learn your craft or suffer defeat after defeat. While playing against friends is undoubtedly the way you should play, there is an arcade mode that sees you play a match against increasingly difficult AI in each of the six arenas. Perfecting your timing and pulling off an aerial goal is no mean feat that feels great when you finally nail it…I assume. The skill ceiling is surprisingly high, mainly thanks to the small size of the ball and the precision it takes to kick it while in the air. Your dash not only lets you cover ground quickly but when used your sprite teleports ahead through whatever is in front of you, whether that be a player or the ball itself, allowing you to swing the momentum back in your favour, even at the last possible moment.Īs simple as the controls are and as inviting as the initial difficulty is, this game can get cutthroat and competitive. You can also perform a special move by double-tapping the attack button if you’re feeling particularly fancy.ĭepending on how you’re moving the left stick you’ll be able to perform a small number of different manoeuvres, such as a straight pass, a lob and a launch that will send the ball directly into the air. The basics involve moving around with the left stick and using the face buttons to jump, dash and attack/kick, with a more powerful kick being dealt out with a hold of the attack button. The controls are super simple and can be picked up and learned in a matter of minutes. See, whether it be defensive or an attempt to stun your rival to sneak the ball past them, you’ll be kicking and punching your opponent just as much, if not more, than the ball. While it is that simple in practice, the kung fu half of the title spices things up. At the end of the set time, the team with the most points is the winner. Either in a one-on-one or two-on-two match, players must kick and punch the ball to the opposing side of the field in order to hit the opponent’s bell and score a point. Played on a 2D field, the premise of KungFu Kickball is a simple one. These kick-heavy disciplines may share some similarities, but does the fusion warrant a black belt, or is it being sent off with a red card? This brings us to the martial arts/soccer hybrid KungFu Kickball, an arcade party game by developers WhaleFood Games. Luckily, as Rocket League has shown, video games have had great success blending together different sports for our entertainment. Though not completely unseen, this doesn’t often ring true for the sporting world, with the obvious exception being chess boxing (yes that’s a real sport and yes you should look it up). Chocolate and peanut butter, eggs and bacon, myself and a Dyson, there are just some combos that pair famously well. Some things are just better off when they’re together.
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